keeperfx
keeperfx copied to clipboard
Classic bug: Keeper not responding to heart attack
Ancient Keeper levels are made with sneaking in to kill the heart in possession in mind. This worked because enemy keepers would never defend their hearts. Then for a while they only defended from attacks near the heart, but in the most recent versions they will defend even better making the levels too hard.
We should look into adding a classic bug for this campaign, or otherwise make these levels playable again.
Related issue: https://github.com/dkfans/keeperfx/issues/247, should be closed then, no?
No. Originally the heart would never been defended, now they leave holes in the defense. #247 remains open for the holes to be fixed, #938 is to leave it totally undefended.