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Call to Arms improvement

Open KidoBird opened this issue 5 years ago • 2 comments

Creatures that do not have a lair yet (or cannot reach made lair but other lair room is within reach) will not join the Call to Arms 'state'/'job' until they have a lair.

If you want to use Call to Arms somewhere and drop like 20 creatures down which cannot reach their own lair (because of lava/doors whatever) but there is another lair room within reach they will all walk away from the Call to Arms flag to make a new lair first.

KidoBird avatar Feb 05 '20 22:02 KidoBird

I know creatures make a bed before joining CTA, but that they will make a new lair first if their bed is locked away is news for me. I'll look into it sometimes.

Loobinex avatar Feb 09 '20 01:02 Loobinex

Just tested this, and creatures ALWAYS go to make a new Lair if they cannot reach their current one, not just before heeding a Call to Arms.

AdamPlenty avatar May 02 '22 00:05 AdamPlenty