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digger.sendto console command works with all locations

Open Loobinex opened this issue 1 year ago • 9 comments

Also cleaned up an unused field in setup_person_tunnel_to_position

Loobinex avatar May 27 '24 00:05 Loobinex

Which locations does it currently not work with?

AdamPlenty avatar May 27 '24 01:05 AdamPlenty

Which locations does it currently not work with?

It only supported players, and then took took a random spot in the dungeon.

Loobinex avatar May 27 '24 12:05 Loobinex

And it can now take Action Points and Hero Gates?

AdamPlenty avatar May 27 '24 18:05 AdamPlenty

And it can now take Action Points and Hero Gates?

yes, and CTA and COMBAT

Loobinex avatar May 27 '24 23:05 Loobinex

I tried sending Imps to dig to the Action Point in Eversmile, but they kept getting stuck.

AdamPlenty avatar May 28 '24 02:05 AdamPlenty

I tried sending Imps to dig to the Action Point in Eversmile, but they kept getting stuck.

mmm, yes, I stopped testing when the units started attempting to tunnel, but it looks like it indeed goes wrong more now. I will test more to confirm and hopefully fix.

Loobinex avatar May 28 '24 15:05 Loobinex

@AdamPlenty it should be fixed now

Loobinex avatar Jun 01 '24 10:06 Loobinex

Retested Eversmile, and the Imp only got stuck once he reached the destination. Is this supposed to happen?

AdamPlenty avatar Jun 02 '24 18:06 AdamPlenty

Retested Eversmile, and the Imp only got stuck once he reached the destination. Is this supposed to happen?

Sorry, I forgot to update the PR too. Dofi tested it more and it simply goes wrong quite a lot still. I investigated more. Apparently tunnelers get stuck a lot too, but then they are 'tunnelers doing nothing' and they get back to tunneling. When a tunneling imp gets stuck and gets set to a 'tunneler doing nothing'-state, he will hang in this state forever. Not ideal.

Loobinex avatar Jun 02 '24 19:06 Loobinex