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Special Diggers

Open PieterVdc opened this issue 1 year ago • 1 comments

PieterVdc avatar Apr 30 '24 15:04 PieterVdc

Creature list needs to be updated when the command is used.

dungeon->creatr_list_start;
dungeon->digger_list_start;

Possibly the code to start the list is at set_first_creature(). But this should be able to be refreshed during the map.

Rewriting this part and calling a list refresh when changing roaming status should also fix #3364

yani avatar Oct 16 '24 13:10 yani

IF(PLAYER0,GAME_TURN > 100)
    SET_CREATURE_PROPERTY(IMP,SPECIAL_DIGGER,0)
    SET_CREATURE_PROPERTY(MONK,SPECIAL_DIGGER,1)
    SET_DIGGER(PLAYER0,MONK)
ENDIF

This script will break imps, they refuse to do anything. I believe they need to be placed on the creature list but aren't.

Loobinex avatar Jan 25 '25 11:01 Loobinex