keeperfx
keeperfx copied to clipboard
Switching language during a level does not affect current objectives and information messages
- Start a level with support for multiple languages (original campaign or Deeper Dungeons will do)
- Save the game
- Quit the game and switch to another supported language
- Start the game and load the save
Current objectives and information messages will still be in the original language; only newly triggered ones will be in the new language. If the old language uses a different encoding, the messages will may as gibberish (though that's a separate issue).