keeperfx
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Creatures keep fighting after alliances have changed.
If an alliance changes when two enemy creatures are engaged in a fight, they will continue to fight despite their newfound alliance, for as long as they are left uninterrupted. Slapping either creature, picking them up, or the two of them breaking line of sight is enough to make them stop, but if not, they'll continue until either party dies.
Ensure any changes made do not impact psycho creatures or lair-infighting.
Ah but fixing that will break my secret technique of changing owner with script to simulate in dungeon infighting. 🤔