Crash on speed monster in 4K resolution
Description: Crash when applying fully charged (only at 900) speed monster spell on lvl3 warlock in library. Version: 0.4.9 Alpha 2696 Campaign: New game plus Level: Flowerhat Resolution: 4k keeperfx_log.zip fx1g0000.zip
Thanks. I see you are playing in 4K resolution and the log already gives issues for you at game startup. Also, you're playing in heavylog.
I have two questions:
- If you load your own save and do so again, can you reproduce the crash?
- You are playing the heavylog version, if you play the normal version, does it crash there too?
EDIT: Nevermind, I can easily reproduce the crash myself. In normal mode too.
1440p works fine, so for now the workaround would be to lower the resolution
also present in 0.4.8, reproducable on any map and any unit simply fully charge speed while having resolution set to 4K
Can confirm the crash on Alpha 3009 with 4k resolution. 1080p works fine.
I only ran it in heavylog as the readme requested that. I normally play in standard. It is so reproducible that I was able to create the attached save in which you can immediately reproduce the issue simply by selecting the speed monster spell, charging it fully, then attempting to cast on a warlock.
I have now continued past this by avoiding fully charging the spell.
On Mon, 2 May 2022, 11:06 Loobinex, @.***> wrote:
Thanks. I see you are playing in 4K resolution and the log already gives issues for you at game startup. Also, you're playing in heavylog.
I have two questions:
- If you load your own save and do so again, can you reproduce the crash?
- You are playing the heavylog version, if you play the normal version, does it crash there too?
— Reply to this email directly, view it on GitHub https://github.com/dkfans/keeperfx/issues/1452#issuecomment-1114687247, or unsubscribe https://github.com/notifications/unsubscribe-auth/ABK3PX2DLGPRRINZ4MCI6PDVH6SJFANCNFSM5U3Q5ZOQ . You are receiving this because you authored the thread.Message ID: @.***>