keeperfx
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Dropping creatures with backspace may do bad
Background:
Backspace can drop previously picked up creatures into treasure room,
prison, torture chamber, portal or temple.
Problem:
This will make creatures take money, get angry or be sacrificed.
Solution:
For automatic drops, there should be a second function to determine
creature job - the best would be to use last job instead of searching for
new one.
Original issue reported on code.google.com by mefistotelis
on 15 Mar 2010 at 7:47
How is that different from user deliberately dropping their hand with mouse click? I'm missing something obvious? 🤔
How is that different from user deliberately dropping their hand with mouse click? I'm missing something obvious? 🤔
'undo pickup' is something else than 'drop here'. If you undo pickup, you want creatures to return to what they were doing before pickup, not accept a new task based on whatever they are dropped to.