cannonball icon indicating copy to clipboard operation
cannonball copied to clipboard

Cannonball: An Enhanced OutRun Engine

Results 33 cannonball issues
Sort by recently updated
recently updated
newest added

Hello everyone, Not sure if I'll get an answer but something has been bothering me since I've updated Cannonball to the last version. I mostly play the Continuous mode and...

I haven't seen any updates here, nor on the main blog, for nearly 3 years now, so I think it's safe to say this engine has been left to rot...

Changed this so non-Windows users don't need to manually edit CMakeLists or pass a -DTARGET= every time. The RPi detection (just looking for a GCC-style -march=arm in CMAKE_CXX_FLAGS) is pretty...

I noticed that entering initials after a race felt a little fiddly with keyboard controls because OHIScore::do_input() is looking for a fairly large steering signal to shift the selected letter....

Hi there - great work on such an enjoyable classic! Since you already had all the hard work, what about extending this code to support other games like Super Hang-On,...

"Phantom" cars appear from nowhere for a split second when the stage changes. They are solid as I got knocked off the road by one!

Hi, I'm using a Thrustmaster T-GT on Win 10, it seems that my accelerator & wheel axes are not being detected by the game, in the reconfigure menu and when...

My gamepad has analogue and digital sticks. When I touch analogue stick (witch is act as driving wheel for me) the hand is rotating the deal, but melody does not...

With "Timing Fixes" set to on the game hangs on highscore screen

My Thrustmaster Wheel's brake and accelerate pedals are both on the Z rotation axis so I've set up UCR and vJoy to split the axis into Z and Z rot....