djsolidsnake86
djsolidsnake86
> :) it's not that simple I took a look this morning. Yes, DrBeef's version comes from Koz's. But there are many differences... We have to merge the code, and...
> :) it's not that simple I took a look this morning. Yes, DrBeef's version comes from Koz's. But there are many differences... We have to merge the code, and...
This will be implemented? Doom3 quest 2 port has this
> note that scripts are referenced in saves files. You may remove/backup your old saves too @NPi2Loup is possible add the two handed gun mod on the pc version? https://github.com/NPi2Loup/DOOM-3-BFG-VR...
nope, is a video filter for better graphics
ah ok, sorry, so is a shader yes the result is great on snes9x emulator with snes games that are pixellated, with the shaders not anymore pixellated :D
> patch confirmed working :), thanks! where is the patch for the double jump sound?
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> For a map to be available first you need the 'map' powerup. > > You can add that powerup from within the console with the `map` command (`~` -...
maybe a option for enable it by default could be usefulf, is not a cheat