djsolidsnake86

Results 22 comments of djsolidsnake86

> :) it's not that simple I took a look this morning. Yes, DrBeef's version comes from Koz's. But there are many differences... We have to merge the code, and...

> :) it's not that simple I took a look this morning. Yes, DrBeef's version comes from Koz's. But there are many differences... We have to merge the code, and...

This will be implemented? Doom3 quest 2 port has this

> note that scripts are referenced in saves files. You may remove/backup your old saves too @NPi2Loup is possible add the two handed gun mod on the pc version? https://github.com/NPi2Loup/DOOM-3-BFG-VR...

nope, is a video filter for better graphics

ah ok, sorry, so is a shader yes the result is great on snes9x emulator with snes games that are pixellated, with the shaders not anymore pixellated :D

> patch confirmed working :), thanks! where is the patch for the double jump sound?

![knjump](https://github.com/youkaicountry/yknytt/assets/96209906/247fb28f-fb3e-47ac-b743-3058e9ab8ec9)

> For a map to be available first you need the 'map' powerup. > > You can add that powerup from within the console with the `map` command (`~` -...

maybe a option for enable it by default could be usefulf, is not a cheat