Joel de Guzman

Results 505 comments of Joel de Guzman

> I think it is not done in every `parse` function because it will mean a lot of reskipping. > I think this should be refined with skipping in mind.

> I also should note that the linked documentation is about Qi and I was not proposing to touch it nor I have a such desire. Sure, but general Qi...

Primitives do the pre-skip. "Joel" pre-skips. When it fails, it resets the iterator. no_skip["World"] should also fail bc. it points to white space and "World" will not skip. So it...

> I brought that up because if I simply add an iterator roll back to alternative parser (to fix #703) that will change behavior of that example, but I genuinely...

> Good point on the sequence parser doing the pre-skipping. I suppose that observation also applies to all sequence-like parsers such as +P and *P and all repeats. Something to...

> Yeah, that's how I read the rules in https://www.boost.org/doc/libs/1_67_0/libs/spirit/doc/html/spirit/advanced/indepth/parsers_indepth.html too, but in reality it succeeds on both X3 https://godbolt.org/z/8ne1bWr3q and Qi https://godbolt.org/z/356jzjEz5 > > The thing is that `no_skip`...

> Hey @djowel, any updates on this? > > I have a project which involves to have several windows, but now it's currently impossible due to the same reasons as...

> > Hey @djowel, any updates on this? > > I have a project which involves to have several windows, but now it's currently impossible due to the same reasons...

> Also, I could run several windows in one app fine, if the process to create a second window is delayed (responding to a click event for example), the second...

> The GLFW documentation seems to not specify this (or I haven't found it there). GLFW does not have widgets > To me closed means also destroyed, which is not...