Katy

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Thanks Danny, Yeah we don't do anything about generic sharing right now; since you can't set multiple labels for one address, whichever is the last one in ida.py will end...

Agreed, that was what I figured as well. Although IL2CPP specifically merges functions via generic sharing besides classical C++ linker optimizations. Either way the resultant problem is the same I...

Besides building an in-memory address map of items in AppModel, all of the changes to the implementation of modelling the binary and how this affects output modules is now live,...

It only contains the universal basic cards, the level 1-10 cards and cards unlocked from adventures. My strategy for pack openings is to ignore anything that isn't preceeded by [Bob]...

> Thanks to @djkaty ([blog](https://katyscode.wordpress.com/2020/06/24/il2cpp-part-1/), [file](https://github.com/djkaty/Il2CppInspector/blob/116c6355e7ee3656eab85ca753f913d428abc7a3/Il2CppTests/il2cpp.ps1)) I managed to build a "standalone" shared library for Linux, `GameAssembly.so` (already played around with `frida-il2cpp-bridge` 😜 ). > > It means testing does...

Okay, haven't looked into the bug yet, but I would suggest merging #14 which I looked over and seems fine, cherry pick https://github.com/nneonneo/Il2CppVersions/pull/13/commits/f13270afd58ab1542345362f534160899f57167d and I will submit a new PR...

Also NUnit if we are keeping the 'tests' project.

I'm not sure if you're confused or I've misunderstood something but WebSocket isn't really a "socket" in the traditional sense, it's a session protocol like IRC: IP --> TCP/UDP (transport...

https://gist.github.com/djkaty/c16eaf6a0aba9e1af6ee Search for '_IsWebSocket' to find all the changes. Please note this is _not_ what I intend to commit, it is a quick and dirty implementation, not a robust one...

Agree on all points. The library I had been eyeing is WebSocket4Net ( https://github.com/kerryjiang/WebSocket4Net ) Using the .NET HTTP classes is awkward because they open and close a socket for...