Jerome Humbert

Results 182 comments of Jerome Humbert

Adding to this issue, but I might also open a separate one. I've just found out about this crate, and although it looks like it covers part of what I...

The Motivation section has been rewritten to account for reviews. I will follow up on other sections too, to remove some tangential details and focus on the core purpose.

I'm closing this PR. This is quite outdated, and the way to achieve this by making a modifier more complex is in opposition with the direction the crate is going...

Oh, I just found [`parryd3d`](https://docs.rs/parry3d), so I guess it's just that some links are pointing to `parry` instead of `parry3d`. Is that a typo?

Next time I suggest measuring times (ms) rather than FPS. FPS is a logarithmic value which is hard to reason about. Also I think Tracy does very good A/B perf...

@pcwalton thanks a lot for the timings! Is that the foxes demo? Frame time over 15ms looks quite slow no? That means we're under 60FPS? I know this PR improves...

> Removing the controversial label as the RFC has been merged. I'll update this PR and address the comments as soon as I can. I don't know what this refers...

> [bevyengine/rfcs#51](https://github.com/bevyengine/rfcs/pull/51) is the RFC in question, which was written to be independent of the primitives RFC and has been merged. I'll probably rewrite the primitives RFC when it comes...

Sorry for dragging that, I still don't understand how this trait is supposed to work with the current system in a way that's performant. I think the main red flag...

> I sort of agree with this. Do you have any suggestions for alternatives? Every other method I've looked at has had some other downside. I could also just leave...