Jerome Humbert
Jerome Humbert
I'm conflicted. @Trequetrum has a point here, that feature is highlighted but there's no discoverable way to find an example for it. On the other hand there do is an...
Yes, because that's also a feature that has been requested, so showing how to achieve it is valuable.
Thanks for logging this and for the video. It's definitely something I want to add.
Note: I've looked into looping `Tracks` and it's a minefield of corner cases that I'm not sure how to handle. For example with one tweenable of 0.8 second and another...
@Shatur I'm not sure I follow, that sounds like what `Tracks` is already doing. What is the difference between what you describe and what `Tracks` currently does, which is applying...
> If I understand correctly, I can't execute multiply loopable tweens in parallel with `Tracks`. Is it correct? Correct. > I would expect `Tracks` to have infinity duration if at...
I don't really like the `Animator` having to manage multiple `Tweenable`, first because a lot of use cases only need a single one, and second because the entire purpose of...
Opened #16 for the case of making `Sequence` loopable, which is well-defined and "just" need to be done. The case of `Tracks` is more complicated and I don't think there's...
I'm having suddenly the same issue, see https://github.com/djeedai/weldr/runs/1397092538#step:8:24 The project is very small, and tests are running fine outside tarpaulin (`cargo test`). This is a 100% repro. I tried some...
I can also confirm that this is likely a regression from 0.16.0 -> 0.17.0 Here's the passing CI when forcing 0.16.0 : https://github.com/djeedai/weldr/runs/1399701115 The failures started very precisely when CI...