penumbra icon indicating copy to clipboard operation
penumbra copied to clipboard

[Feature Request] UWP support?

Open SlowRoasted opened this issue 7 years ago • 5 comments

Nuget reports this package is incompatible with UWP, Monogame supports UWP and it's simply a wrapper for the normal Win32 app. Are there anyspecific limitations in UWP that is making supporting it different from a normal Monogame Windows app?

SlowRoasted avatar Nov 12 '16 08:11 SlowRoasted

I currently don't have time/plans to look at this but I'd encourage you to try creating your own MonoGame UWP game, turn it into a class library and add the source files of Penumbra project.

It should all be fairly straightforward except for the shader effects which are included to the assembly through a Resource.resx file and loaded at runtime using a ResourceContentManager instead of ContentManager. I'm not sure if .resx files work the same way in UWP apps (haven't worked much with UWP).

discosultan avatar Nov 15 '16 20:11 discosultan

I've made @discosultan's suggested changes in my fork of this project here, if you are still interested in implementing in UWP:

PenumbraUWP Fork Here is a video of how to use it

Nixxs avatar Sep 13 '17 03:09 Nixxs

@Nixxs That's super cool! Thanks for sharing!

discosultan avatar Sep 13 '17 09:09 discosultan

No worries, thanks for the great library!

Nixxs avatar Sep 13 '17 09:09 Nixxs

@Nixxs Awesome, thank you very much!

BlizzCrafter avatar Sep 13 '17 15:09 BlizzCrafter