penumbra
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[Feature Request] UWP support?
Nuget reports this package is incompatible with UWP, Monogame supports UWP and it's simply a wrapper for the normal Win32 app. Are there anyspecific limitations in UWP that is making supporting it different from a normal Monogame Windows app?
I currently don't have time/plans to look at this but I'd encourage you to try creating your own MonoGame UWP game, turn it into a class library and add the source files of Penumbra project.
It should all be fairly straightforward except for the shader effects which are included to the assembly through a Resource.resx file and loaded at runtime using a ResourceContentManager
instead of ContentManager
. I'm not sure if .resx files work the same way in UWP apps (haven't worked much with UWP).
I've made @discosultan's suggested changes in my fork of this project here, if you are still interested in implementing in UWP:
@Nixxs That's super cool! Thanks for sharing!
No worries, thanks for the great library!
@Nixxs Awesome, thank you very much!