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Delayed Shrapnel hitting/sticking in wound involving Blitzshell's point-blank SDF SC "Schrapnell"

Open Trexdude opened this issue 4 years ago • 1 comments

After being shot by a blitzshell and shooting the blitzshell to death, I was in a weird state of vibrating between two tiles while not on either tile, and I think when I moved the shrapnel that had been fired by the blitz hit me post-mortem of the blitzshell.

Not sure how to recreate this, but I was in the state for a good solid half a minute, and I think moving is what caused the shrapnel to hit me. Maybe you could shoot someone with the SDF SC "Schrapnell" cannon the blitzshell used and see if somethin weird happens, maybe with firing it point-blank at someone.

After the death of the blitzshell the vibration occurred, I think it was either shaking my entire screen and/or only moving my character, either way my character was vibrating and moving stuck between the two tiles I was standing at without actually appearing to stand on either tile. I donae think it was me swapping positions with the bullets fired. Maybe the shrapnel had hit me but somehow hadn't processed sticking into me and doing damage until I moved outta curiosity? I donae think it was shrapnel already stuck in me doing damage, since no text for the shrapnel being jostled appeared. Maybe something weird with how shrapnel sticking is processed? Or an issue with the SDF SC "Schrapnell" cannon being fired point-blank.

In the file below this text the blitzshell's death is visible at the top of the chatlog, me talking after the blitzshell's death is visible followed by me being struck by shrapnel. I donae have pictures of the game window at the time but I presume that between the blitzshell's death and me being hit by the shrapnel in the picture is when I was vibrating between the tiles.

CEV-Eris_Github_Issue_Report_2020-11-07

In the file below this text the combat chat log is shown in case that's handy.

CEV-Eris_Github_Issue_Report_2020-11-07(2)

Server Revision according to the round after the round this bug occurred: e73ad30c725d141dab4bda716e62f57b95df15a6

Trexdude avatar Nov 08 '20 01:11 Trexdude

Well not THE Combat Log but the combat that appeared in the chat far as I know.

Trexdude avatar Nov 08 '20 01:11 Trexdude