CEV-Eris
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The 'Immolator' laser for mechs is severely underpowered
Description: The Mech's ONLY lethal ranged weapon, the immolator laser rifle is pretty anemic for what is supposedly a upsized Lightfall. It currently shoots a standard (midlaser??) which deals 30 damage with 10 AP but doesn't inherit the damage multiplier on the Lightfall so it does 9 damage less. It also seems to have about twice the fire delay then the lightfall and lacks a scope so in a serious fight it's fairly useless and even with a mech's high health armor it'll be out-damaged by more maneuverable foes easily.
Suggestion: Consider reducing the fire delay or increasing the damage/AP so it's not a essentially a MARTIN with more ammo on a sluggish tank-controls platform. Unlike on other servers like /TGstation where it's common to see multiple combat mechas ~40 minutes into the round, mechas on Discordia require a serious resource investment and currently the payout in both health and DPS just isn't worth it.
EDIT: Mechas are also irrelevant even in melee combat, as the strongest Mech melee attack is only a measly 25 damage, with no armor piercing. This is less effective then a CIRCULAR SAW for chrissakes, which is 26 when one-handed and 33 damage when two-handed. In /TGstation a durand's punches do about 40 damage per hit and stun the target.