loadiine_gx2
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Game problem
Hello,
My wii : 5.5.1
Loadiine gx works (test : yoshi, star fox guard, snoopy, etc..) but i can't save my progression...
Anyone have an idea why ? (ma sd card isn't lock...)
Thanks
Seb (France)
Is there a saves
folder on the root of your SD Card? If so, look inside and see if you can find some 8000000𝒙
and common
folders, as these are where Loadiine puts save data. If you can't find any saves, report back, as this is actually a problem.
I don't have a save folder on the root of my sd card... I must create a folder ?
Envoyé de mon iPhone
Le 16 mai 2016 à 22:52, CreeperMario [email protected] a écrit :
Is there a saves folder on the root of your SD Card? If so, look inside and see if you can find some 8000000𝒙 and common folders, as these are where Loadiine puts save data. If you can't find any saves, report back, as this is actually a problem.
— You are receiving this because you authored the thread. Reply to this email directly or view it on GitHub
Maybe. What happens when a game tries to save/load something? Does the game itself give an error?
No, and i can see the save... But when i reboot, the save doesn't appear....
Envoyé de mon iPhone
Le 17 mai 2016 à 09:22, CreeperMario [email protected] a écrit :
Maybe. What happens when a game tries to save/load something? Does the game itself give an error?
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anyone have an idea ?
try to change your SD or to format it with 64k clusters
Loadiine create "save" folder automatically. Try change the format cluster (uncheck quick format!) or change the SD adapter.
hey i got the same problem I´m going to change the adapter or uncheck quick format. if that work i will let you know if sometime of that work.
is the adapter
@motoconcho2 so your SD Card adapter was the problem for you, and changing your SD Card fixed it? @seb9797 are you using the latest nightly build of Loadiine GX2? Perhaps there was a regression in an earlier build that nobody picked up on.
@CreeperMario yes. I only change the adapter and that fixed my problem.
actually, I had this issue -- apparently loadiine didn't create a save folder automatically (or it's automatic save-folder-making is broken on 5.5.1) but when I created one manually, it seems to work fine now.
@astraldata when I first used Loadiine GX2, I used the Definitive Package from somebody on GBATemp, and it provided a saves folder created already (although it was blank).
I'm actually seeing a similar issue... I have a bunch of save games that where working fine in loadiine, but after I took the SD card to my computer to add some roms to an emulator, I did an fsck (in linux), and it correct one error found.
after this, when I launch any game from loadiine, it can see the saved data... all games start clean like there was no savegame.
it's like the /wiiu/save doesn't exist or its empty, but the folder does exists and all the save games are in there... not sure what's going on!!
any ideas?
Turns out that, based on the idea of creating a clean sd:/wiiu/saves
folder, I made a backup copy of my current sd:/wiiu/saves
folder from the SD Card (the one that loadiine was ignoring), moved the SD card sd:/wiiu/saves
to sd:/wiiu/saves.bak
, and copied back the backed up saves/*
into the SDCard sd:/wiiu/saves/.
essentially, I re-created the sd:/wiiu/saves
folder, and copied all my saves into it!
Now loadiine is "seeing" my saves correctly again and I can load then up in the games without problem!!!
If someone runs into this problem, that's how to fix it! ;)
Probably had some minor corruption in the filesystem relating to the folder. Recreating the folder is usually a good first step