loadiine
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loadiine
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/ /_/ _,|_,|||| |_|___| v4.0 /
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/ RPX/RPL and File Replacement Tool /
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1......Requirements
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2......How to Use
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3......Preparing the SD Card
// / Requirements / //
- Wii U FW 5.3.2
- SD(HC) Card
- Super Smash Bros for Wii U (Disc or EShop version) - optional but may be needed for some games
// / How to Use / //
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- Setup your SD Card (see below)
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- In the Internet Browser, launch the included kernel exploit (www/kexploit) (You need a modified kernel exploit that sets 0xA0000000 virtual memory range to 0x10000000 physical memory address)
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- Relaunch the Internet Browser
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- Insert your SD Card into the Wii U, if it's not already done.
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- Launch loadiine (www/loadiine)
- Press A to install loadiine or
- Press X to install loadiine with server enabled (use it for debug purpose, the server must be running before pressing X).
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- The loadiine menu should open. Now, Select your App/Game using the D-Pad.
- Press A to use Smash Bros mode and launch directly the disk
- Note : auto-launch does not work for everyone, launch manually Smash Bros instead
- Note : if you are using Smash Bros EShop version, press Y instead, it returns to Home Menu, then launch Smash Bros. or
- Press X to use Mii Maker mode (Smash Bros disk is not needed)
- The game should start
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- Enjoy
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Note: When exiting the Game/Application, you must relaunch the Mii Maker and select the game again. If you don't, launching Super Smash Bros will result in a crash.
// / Preparing the SD Card / How to add a Game or Application / //
Note: You may add multiple Games/Applications, but ALL STEPS are REQUIRED
Setting Up RPX/RPL and Data Files
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Create a folder named "wiiu" in the root of the SD Card.
- ex : SDCARD/wiiu
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In "wiiu", create another folder named "games"
- ex : SDCARD/wiiu/games
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In "games", create a new folder with the name of your app
- ex : SDCARD/wiiu/games/MyApplication/
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Copy the "code" folder of your app/game inside your application folder (with rpx, rpl and xml files)
- ex : SDCARD/wiiu/games/MyApplicatin/code/my_application.rpx
- ex : SDCARD/wiiu/games/MyApplicatin/code/my_application_library.rpl
- ex : SDCARD/wiiu/games/MyApplicatin/code/app.xml
- ex : SDCARD/wiiu/games/MyApplicatin/code/cos.xml
- note : if you don't have the xml files, loadiine will try to use default values instead
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Copy the "content" folder of your app/game inside your application folder
- ex : SDCARD/wiiu/games/MyApplication/content/...
- ex : H:/MyApplication/vol/content/data.bin -> SDCARD/wiiu/games/MyApplication/content/data.bin
- ex : H:/MyApplication/vol/content/datab/datab.bin -> SDCARD/wiiu/games/MyApplication/content/datab/datab.bin
Note : Do not rename RPX and RPL files
Summary
Your file structure should look like this if the above information was used :
- SDCARD/wiiu/games/MyApplication/code/my_application.rpx
- SDCARD/wiiu/games/MyApplication/code/*.rpl [only if application contains .rpl files]
- SDCARD/wiiu/games/MyApplication/code/app.xml
- SDCARD/wiiu/games/MyApplication/code/cos.xml
- SDCARD/wiiu/games/MyApplication/content/[content files/folders]
// / Limitations : / //
- The total size of each RPX and RPL files must be less than 65.7 MB (tested up to 47.3 MB)
- Don't go in the wiiu settings it breaks everything
// / Notes : / //
- If you have problems with saves, try delete your Smash Bros saves.
// / Special thanks : / //
- To everyone involved in libwiiu and webkit/kernel exploit !
- To the testers !
Feel free to modify and improve this software.
Golden45. Dimok.