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Add support for Hinge Joint 3D (or equivalent) for Godot impl

Open Ughuuu opened this issue 2 months ago • 0 comments

https://github.com/appsinacup/godot-rapier-physics/issues/217

A physics joint that restricts the rotation of a 3D physics body around an axis relative to another physics body.

Description

A physics joint that restricts the rotation of a 3D physics body around an axis relative to another physics body. For example, Body A can be a StaticBody3D representing a door hinge that a RigidBody3D rotates around

Ughuuu avatar Oct 31 '25 21:10 Ughuuu