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setEnabled to false on collider do not disable collision in 0.18.x.

Open smjnab opened this issue 4 months ago • 0 comments

Since 0.18.x using setEnabled(false) on a collider sets the collider enable value to false, but the collider remains collidable in the physics world. This was not the case in <= 0.17.x.

This happens both if creating a collider description with enabled set to false and setting a created collider to enabled false.

smjnab avatar Aug 21 '25 10:08 smjnab