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sync_colliders performance degradation / leak

Open MDFL64 opened this issue 5 years ago • 0 comments

Over time, ColliderWorld.colliders_w_parent can become filled with duplicate collider IDs, leading to significant slowdown. I have fixed this in my fork by changing colliders_w_parent to a HashSet. I can submit a PR with my changes, but I'm sure there are more optimal ways to improve this.

MDFL64 avatar May 17 '19 04:05 MDFL64