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Modifying gravity doesn't wake sleeping colliders

Open rparrett opened this issue 7 months ago • 1 comments

To repro:

  • Add a dynamic rigidbody
  • Configure rapier so that gravity is disabled (Vec3::ZERO)
  • Wait for the rigidbody to go to sleep
  • Enable gravity

And observe the rigidbody floating mid-air.

rparrett avatar Jul 23 '24 12:07 rparrett