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Fix transform_to_iso to keep identical rotation

Open nkzawa opened this issue 1 year ago • 0 comments

As the title, fix the transform_to_iso to have an equal quaternion value.

Currently, the result isometry has slightly different values so it's hard to make the app deterministic when setting rotation manually.

I think we need to fix the 2d version of the function too, but I'm not sure how to fix it.

nkzawa avatar Aug 25 '22 05:08 nkzawa