UnityARFoundationEssentials
UnityARFoundationEssentials copied to clipboard
Multiple image traker
I got a problem, when camera starts, the two objects appears in 0,0,0 position,,, why if i didnt found the marker yet? but when i found a marker its relocated position and scale and everything works ok... just in the begining every prefabs invoke in scene auto.
it is one of the big issues of ar markers. but its been with us from the start (20-30 years ago). the 0,0,0 position, is the only position we can put as a reset. any other 3d location might have other meaning.
i would recommend either check if its position is 0,0,0 and the rotation 0,0,0,0 - realize that its not being tracked and do something with it (perhaps remember the last location and put it there.
but , the best thing to do, is improve your marker / tracker itself, and not play with that code. eventually, it will improve. if vuforia managed to solve it, so will others.
Shachar Oz Design & Business for Emergent Tech Products flux-experiences.com/design Portfolio https://behance.net/shacharoz | +39-351-519-0003
On Wed, May 6, 2020 at 11:57 PM mavc18 [email protected] wrote:
I got a problem, when camera starts, the two objects appears in 0,0,0 position,,, why if i didnt found the marker yet? but when i found a marker its relocated position and scale and everything works ok... just in the begining every prefabs invoke in scene auto.
— You are receiving this because you are subscribed to this thread. Reply to this email directly, view it on GitHub https://github.com/dilmerv/UnityARFoundationEssentials/issues/11, or unsubscribe https://github.com/notifications/unsubscribe-auth/AAEQ52SRK6WMTHS4ZNK7UD3RQHMLFANCNFSM4M2Z3PJA .
i dont have any problems with position, the problem is the prefabs appears on screen just start AR but it didn't scan a marker before. then if i scan a marker it change position and change between markers thats fine.