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Simple canvas library for F# (2d-drawing, loading/saving of image files, using SDL2)

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This is a fantastic library. It would be great if it was possible to display the generated image directly into a Jupyter or a .NET notebook. I don't think this...

Using the Canvas module there is currently no way to detect when several keys is used at the same time, since KeyPress events (which are actually text events) only fire...

@kfl Executing interact and holding down any button will repeatedly fire KeyPress events for that button. If a second button is pressed at the same time then KeyPress events for...

When giving the interact function a react function that is slower to evaluate than the time it takes for a new event to appear, new events flood the queue, meaning...

Calling the piecewiseAffine function such that it would draw no line crashes the program. The issue only appears when all elements in the list are equal. Calling piecewiseAffine white 1...

- [x] Unfork from [`img-util-fs`](https://github.com/diku-dk/img-util-fs) - [ ] Add "History" section to README and mention `img-util-fs` - [x] Move main repo back to the `diku-dk` org

[Version 2.26.0 of SDL2](https://github.com/libsdl-org/SDL/releases/tag/release-2.26.0) is now released.

Currently there is no easy way to work with multiple images. For instance, sprites in a game. I think we need a separate `Image` type and support API, perhaps something...

api change

When reading through the code I notice that most of the functions use int * int types everywhere whilst a point type is defined down near "interp", is there a...

We should keep a log of changes as the API develops.

documentation
good first issue