hybrid-rendering
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Runtime error when submit command buffer
I cloned this repository and built the project successfully with VS2019. When I started to run the project, I met the same validation errors as #16 mentioned. Then I uninstalled the latest version of Vulkan SDK and installed the version 1.2.189.2 same with that in readme. However, program still crashed at submit command buffer , the result of vkQueSubmit is VK_ERROR_DEVICE_LOST. I dont know what to do next to solve this problem. Any advice would be grateful !
The validation errors disappeard in #16 after I change the SDK version.