TalkerMakerDeluxe
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A FOSS Branching Game Dialogue Editor
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TalkerMakerDeluxe issues
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Currently, we're just nuking every single NodeControl and remaking them when loading things. That's dumb. We should be using a pooling system. I'll write one eventually.
enhancement
If the conversation tab isn't selected, the lines don't draw when loading a file. This is likely to do with the tab not being loaded visually so it doesn't know...
bug