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Texture coordinate projection based on geometry's scope
Implement an operation to project texture coordinates to vertices based on the scope.
Parameters:
- axis: Scope axis along which to project the coordinates.
- scale_u: How much to scale along the horizontal axis.
- scale_v: How much to scale along the vertical axis.
- offset_u: How much to translate along the horizontal axis.
- offset_v: How much to translate along the vertical axis.