rpg-dice-roller
                                
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                        A variable or expression in the formula representing the roll or ability, or branching.
Is your feature request related to a problem? Please describe. You cannot create a system rounding towards zero. The issue is to create roll "4dF/2 (round to zero).
Describe the solution you'd like Either generate a new rounding switch which is equal to the function "sign(result)*rounddown(abs(result))".
Describe alternatives you've considered
The generic pragma replaced with the die roll result. A method for this would be second function "lamda( 
The other option would be 
Additional context
Sorry, could you describe this in a bit more detail? I'm struggling to understand what the issue is.
The ability to call a compound function using result as parameter for both, or the sum of dice result structure for both. The example would be rounding towards zero. 1/2 would be rounded to 0 as well as -1/2 would be rounded to zero. This would be formula "sign(#)×rounddown(abs(#))", if # means the roll value. "lambda({1.5, 3.7, -2,2}, sign(#)×rounddown(abs(#))) would return {1, 3, -2}