SpiderGL
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Round takes the Squareroot
https://github.com/dibenedetto/SpiderGL/blob/0570f44c3f677bfeb6c99d3054082da0bd242b9e/src/math.js#L476
I was just perusing the source for fun, and came across this line. Just appeared to be a typo, as I don't think taking the squareroot is going to properly round numbers :)