Dreamcast Port
Cool stuff. Makes me wonder about potential applications for the Dreamcast controller's screen for this game.
@azihassan You may get better results with unpacked MPQs (reverting https://github.com/azihassan/devilutionX/commit/d6eb734ba7374017239e6c9a604fcb6016df653b), it saves a few hundred KiB of RAM. Are you on our Discord? https://discord.gg/devilutionx
@azihassan You may get better results with unpacked MPQs (reverting azihassan@d6eb734), it saves a few hundred KiB of RAM
Thanks I've been going back and forth with the unpacked option. Packed MPQs are easier to deal with for people who want to use their own diabdat.mpq, but I've been meaning to switch back to unpacked to see if it would improve loading times
Are you on our Discord? https://discord.gg/devilutionx
Nice, I'll join it soon 👍
Packed MPQs are easier to deal with for people who want to use their own diabdat.mpq, but I've been meaning to switch back to unpacked to see if it would improve loading times
Only a little bit easier. The people running Dreamcast homebrew can probably handle running an extra command for data preparation. We also provide pre-built Windows binaries in https://github.com/diasurgical/devilutionx-mpq-tools/releases, and the tool can be run simply by double-clicking it.
We also provide pre-built Windows binaries in https://github.com/diasurgical/devilutionx-mpq-tools/releases, and the tool can be run simply by double-clicking it.
Oh OK, I didn't know these were available. In that case I'm sold!