Fix Wall Spells
Fixes: https://github.com/diasurgical/devilutionX/issues/7205
Fixes the problem where wall spells create visible missiles that overlap in the center of the wall, resulting in double damage.
why touch all that whitespace stuff?
why touch all that whitespace stuff?
what?
why touch all that whitespace stuff?
what?
all that stuff that was basically 2 duplicated blocks of code reusing variable names, you changed that to 2 sets of variables, why introduce unnecessary diff? Makes it harder to review ;)
why touch all that whitespace stuff?
what?
all that stuff that was basically 2 duplicated blocks of code reusing variable names, you changed that to 2 sets of variables, why introduce unnecessary diff? Makes it harder to review ;)
Please provide suggested changed and I'll commit
A word or two on what the issue is makes the log a bit more useful :)