Problem with the text event (The last symbol is always in a new line)
The problem
When typing in the input field, the last letter is always transferred to a new line. Even with 1 character, a line scroll appears. If I write many letters in a row without spaces, I only see the last one, if I press backspace I will see the whole line. But if I click something again, it's a line break again.
To Reproduce Steps to reproduce the behavior: An empty project. Created a scene - added a dialogic scene - created timeline+2 characters (not important) - went to the dialogic tab - added a text event - I enter the text. Nothing unusual.
Expected behavior I should see the text I'm typing :)
Screenshots
I clicked on the input field and pressed the A key once:

I clicked on the input field and pressed the A key:

I deleted one letter:

If applicable, add screenshots to help explain your problem.
System (please complete the following information):
- OS: Windows 8
- Godot Version: Godot_v3.4.4-stable_win64.exe
- Dialogic Version: Version 1.4.2 - WIP
Workaround
I can make a few line indents, then the input field will become larger and I will see the first line.

Maybe is related to this too?

Can replicate on main (https://github.com/coppolaemilio/dialogic/commit/ea667862774c020a45f252cef5c8462366343a5b)

I gave a quick look at the scene responsible for this behaviour, as a quick solution, you can open the scene "addons/dialogic/Editor/Events/Parts/Text/TextEditor.tscn" and set the horizontal size flag (under "size flags") from the "TextEdit" node to "fill, expand"
