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Add face atlas for keeping filesizes small

Open jay11800 opened this issue 3 years ago • 1 comments

I know I've seen a few games use a full character portrait as the base, and if nothing changes with the base they simply add the face as a small addition instead of replacing the full sprite.

Would this be a possibility to help cut down on file sizes, and possibly efficiency in whatever small way it may?

jay11800 avatar May 07 '21 23:05 jay11800

I would love to include some features like this, but I find it extremely hard to conceptualize in an intuitive manner.

coppolaemilio avatar Jun 18 '22 23:06 coppolaemilio

implemented by #1162! thanks @Jowan-Spooner!

exelia-antonov avatar Sep 28 '22 13:09 exelia-antonov