dialogic
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Reorganization proposal
What
Place to list all things that are in a strange place in the folder structure.
- Goal 1: Put as much as possible that belongs to the events into their folders
- Goal 2: Make sure the "Example Assets" and (for builds) the "Editor" folder can be deleted without anything breaking
- Goal 3: Make things easy to discover/find at all.
Suggestions
- rename ExampleAssets/ExampleScenes to "Display Scenes"
- rename "DefaultDialogNode.tscn" to "DefaultDisplayScene.tscn" or something similar. I would like to get away from the terminology "Node" when this is a scene. Same for RPG_DialogNode.
- rename Keyboard Noises to "Typing Sounds" or "Sound Effects"
- move DCSS.gd into Editor/Common
- move TestTimelineScene.tscn/.gd into Editor/Comon or Editor/TimelineEditor
- move default_event.gd into ExampleAssets?
- potentially move Editor/Events/Fields into Editor/Common/Fields, because some of these scenes are used on other UI parts as well (e.g. ComplexPicker)
Notes
- I don't think many of the icons in Editor/Images/Pieces are used anymore
- remove unnecessary icons from Editor/Images/Plugin once possible
- The themes in Editor/Themes are strange to me, need to investigate
Feel very free to suggest more changes.