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Game crashing

Open Franck666666 opened this issue 3 months ago • 0 comments

Hi there,

i run into a crash unexcpectly while starting d3 ressurection a new game first time. I loads until 99% aprox than crashes to the console .. Note: basic Doom3 works normal Here comes the Output:

WARNING: erebus1_cinematic_marine_gravitygun_1 has no AAS file WARNING: erebus1_cinematic_imp_1 has no AAS file WARNING: erebus1_cinematic_imp_2 has no AAS file WARNING: erebus1_intro_plyr_heart_p3_1 has no AAS file WARNING: erebus1_intro_scientist_1 has no AAS file WARNING: erebus1_intro_plyr_helmet_1 has no AAS file WARNING: erebus1_intro_plyr_heart_1 has no AAS file WARNING: erebus1_intro_marine3_1 has no AAS file WARNING: erebus1_intro_marine2_1 has no AAS file WARNING: erebus1_intro_marine1_1 has no AAS file WARNING: erebus1_intro_pda_1 has no AAS file WARNING: erebus1_intro_flash_1 has no AAS file WARNING: erebus1_intro_detonate_1 has no AAS file WARNING: erebus1_intro_mcneil_1 has no AAS file WARNING: idAF::Load: articulated figure 'monster_hunter_berzerk' for entity 'monster_hunter_berzerk_1' at (-9496 -5528 -160) has no modified animation 'af_pose' loaded collision model models/mapobjects/skullgate/hrock5_neo.lwo loaded collision model models/mapobjects/skullgate/hrock3_neo.lwo loaded collision model models/patj/hell_vortex.lwo loaded collision model models/mapobjects/hellhole/d3xp_stargate.lwo loaded collision model models/mapobjects/exgen/d3xp_ccase_comp2.lwo loaded collision model models/mapobjects/guiobjects/flatmonitor/flatmonitor.lwo glprogs/heatHaze.vfp glprogs/heatHaze.vfp ----- idRenderModelManagerLocal::EndLevelLoad ----- 1 models purged from previous level, 809 models kept. ----- idImageManager::EndLevelLoad ----- WARNING: Couldn't load image: textures/smf/bloom2/currentmaterial WARNING: Couldn't load image: d3xp/textures/david/cavsolarmap WARNING: Couldn't load image: models//characters/common/teethhead02 WARNING: Couldn't load image: models//characters/common/tongue WARNING: Couldn't load image: models//characters/scientist/head02/scihead02 0 purged from previous 166 kept from previous 1160 new loaded all images loaded in 14.4 seconds ----- idSoundCache::EndLevelLoad ----- 28807k referenced 1229k purged sound: found efxs/erebus1.efx 28232 msec to load game/erebus1 idRenderWorld::GenerateAllInteractions, msec = 5, staticAllocCount = 0. interactionTable size: 2387400 bytes 13904 interaction take 2113408 bytes ----- Warnings ----- during game/erebus1... WARNING: Couldn't load image: d3xp/textures/david/cavsolarmap WARNING: Couldn't load image: models//characters/common/teethhead02 WARNING: Couldn't load image: models//characters/common/tongue WARNING: Couldn't load image: models//characters/scientist/head02/scihead02 WARNING: Couldn't load image: textures/smf/bloom2/currentmaterial WARNING: Couldn't load sound 'e1_bet_returnwhatisours.wav' using default WARNING: idAF::Load: articulated figure 'monster_hunter_berzerk' for entity 'monster_hunter_berzerk_1' at (-9496 -5528 -160) has no modified animation 'af_pose' WARNING: idAF::Load: articulated figure 'monster_hunter_helltime' for entity 'monster_hunter_helltime_1' at (-9638 -5498 -160) has no modified animation 'af_pose' WARNING: sound shader 'mc_polgergeist' has shakes and uses OGG file 'sound/levels/mc_underground/invasion/poltergeist_02.wav' WARNING: Unknown joint 'body' in '*hips body body2 origin SPINNER ' for model 'monster_hunter_berzerk' WARNING: Unknown joint 'body2' in '*hips body body2 origin SPINNER ' for model 'monster_hunter_berzerk' 11 warnings dhewm3: /home/franck/dhewm3/neo/cm/CollisionModel_rotate.cpp:1619: virtual void idCollisionModelManagerLocal::Rotation(trace_t *, const idVec3 &, const idRotation &, const idTraceModel *, const idMat3 &, int, cmHandle_t, const idVec3 &, const idMat3 &): Assertion `((byte *)&start) < ((byte *)results) || ((byte *)&start) > (((byte *)results) + sizeof( trace_t ))' failed.

Looks like dhewm3 1.5.5pre crashed with signal SIGABRT (6) - sorry!

Backtrace: ./dhewm3(+0x34fdd1) [0x561034b0fdd1] /usr/lib/libc.so.6(+0x44900) [0x7ff7c6044900] /usr/lib/libc.so.6(pthread_kill+0x11b) [0x7ff7c60aa0db] /usr/lib/libc.so.6(gsignal+0x18) [0x7ff7c60447c8] /usr/lib/libc.so.6(abort+0x27) [0x7ff7c602560d] /usr/lib/libc.so.6(__assert_perror_fail+0) [0x7ff7c6025578] /usr/lib/libc.so.6(+0x3aeb6) [0x7ff7c603aeb6] ./dhewm3(+0x295715) [0x561034a55715] /home/franck/dhewm3/build/d3xp.so(+0x2446e7) [0x7ff7b0e446e7] /home/franck/dhewm3/build/d3xp.so(+0x265c5b) [0x7ff7b0e65c5b] /home/franck/dhewm3/build/d3xp.so(+0x2686a3) [0x7ff7b0e686a3] /home/franck/dhewm3/build/d3xp.so(+0xf978d) [0x7ff7b0cf978d] /home/franck/dhewm3/build/d3xp.so(+0xf95de) [0x7ff7b0cf95de] /home/franck/dhewm3/build/d3xp.so(+0x11e6e3) [0x7ff7b0d1e6e3] ./dhewm3(+0x2543a4) [0x561034a143a4] ./dhewm3(+0x257128) [0x561034a17128] ./dhewm3(+0x203c74) [0x5610349c3c74] ./dhewm3(+0x351d89) [0x561034b11d89] /usr/lib/libc.so.6(+0x27b8b) [0x7ff7c6027b8b] /usr/lib/libc.so.6(__libc_start_main+0x8b) [0x7ff7c6027c4b] ./dhewm3(+0x140a05) [0x561034900a05]

(Sorry it's not overly useful, build with libbacktrace support to get function names) [1] 14476 IOT instruction (core dumped) ./dhewm3 +set fs_basepath +set fs_game d3xp

Franck666666 avatar Sep 12 '25 05:09 Franck666666