David Federman

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I also worry about ongoing maintenance, but sounds like the web wrapper is hitting blockers and might not be viable? Xbox is my primary (basically only) way of using Jellyfin,...

Sent you an invite on Discord, assuming your GH username is the same (mine is), so we can discuss there.

@anthonylavado I'm making some progress in my fork (https://github.com/dfederm/jellyfin-uwp/tree/native-rewrite) and although it's certainly not close to ready for prime time, I'm wanting to check what your opinion is for how...

@MisterMcDuck As Killerherts says, UWP works on desktop as well, which is great for testing. I actually haven't even bothered testing my work on a real Xbox yet because of...

> I spent a bit of time trying to get the project up and running to do some testing, etc, but ran into this issue (VS 2022, latest SDK installed):...

> [@anthonylavado](https://github.com/anthonylavado) I'm making some progress in my fork (https://github.com/dfederm/jellyfin-uwp/tree/native-rewrite) and although it's certainly not close to ready for prime time, I'm wanting to check what your opinion is for...

May be related to #9983 ![image](https://github.com/user-attachments/assets/b85ccabf-7ad7-4187-a85b-dc00bb79e0b5) My wild, outlandish, unsubstantiated guess is that the method `BuildGraph` is complete so the `AutoResetEvent` is being disposed, however it's being used from a...

There is some evidence that this is a cascading failure for when a project cache plugin fails. If true, it's just a failure scenario that's not failing very gracefully.

Looks like it may repro in other cases as well. Either way though, looking at the code statically there is clearly a race condition there. The `using` should probably be...

Do you have a minimal repro I can look at?