snek
snek
Turns `[]uint8` into `Uint8Array` instead of a go array proxy.
(based on this issue: ) What is a human supposed to do with a `WebAssembly.Exception` instance? There seems to be no stack trace captured during wasm execution and any data...
We are switching to ContinuationPreservedEmbedderData. This allows adding async context tracking to the various async operations that deno provides. Fixes: https://github.com/denoland/deno/issues/7010 Fixes: https://github.com/denoland/deno/issues/22886 Fixes: https://github.com/denoland/deno/issues/24368
use new fast call api which allows statically allocating CFunctionInfo so we don't need to manually deallocate them
This reverts commit 71ca61e189cca9215982ce4598b7a4da8430c584. Now uses a shared implementation from deno_core.
Several changes aiming to improve legibility and functionality. Currently WIP pending fixes to LSP completion & additions to rustyline. https://github.com/user-attachments/assets/9914ac0f-b868-4d09-89f5-6e76b5231f26
I realize this is a somewhat selfish request but I have a library for parsing JSON in Elixir (https://github.com/devsnek/jsont) which uses much of the logic from the `SliceRead` implementation in...
just experimenting for now
Normally horizon stops games by sending an `Exit` message, and then letting it gracefully stop on its own (allowing it to save data, for example). I'm actually not sure what...