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Crash at startup

Open aknight2015 opened this issue 4 years ago • 12 comments

I'm using 0.92. I get: "An error has occurred in the following application. (C2-12828-1)" I can't even get to the logs. It just keeps crashing. It's the only app that does that.

aknight2015 avatar Aug 05 '21 00:08 aknight2015

I also get crashes on startup, but the project looks dead?

darkelement1987 avatar Aug 12 '21 11:08 darkelement1987

crashes with me too (error C2-12828-1) and after deletion ux0:data/vhbb/, only the browser opens with 'Failed to view the page. (C2-14921-7)' saved core file: psp2core-1636751735-0x0001813bc7-eboot.bin.psp2dmp.zip

and debug log creation fails even with C2-12828-1

opens vhbb http://detectportal.firefox.com/success.txt in the browser?

works vhbb not offline?

BlackMage2 avatar Nov 12 '21 21:11 BlackMage2

It does not work offline, no. It relies on https://vitadb.rinnegatamante.it/#/. How should it be able to download homebrew anyway if it's offline?

robsdedude avatar Nov 23 '21 08:11 robsdedude

2022-07-22-000236-892890 Crashed too, yesterday it opens some firefox test page everytime I open VHBB, at the same time I could not update from autoplugin 2 too. Today it crashed. Here's two log files zipped in one psp2core-1658419633-0x00011f2def-eboot.bin.zip

I could not get to logs too.

Jimmisama avatar Jul 21 '22 16:07 Jimmisama

It does not work offline, no. It relies on https://vitadb.rinnegatamante.it/#/. How should it be able to download homebrew anyway if it's offline?

that's true, but that doesn't matter since it won't start anyway. It would also be important to know what error C2-12828-1 actually is. it's an error of an corrupted database. but how does this come about?

i have tried already all of the "Error C2-12828-1 fixes" at wololo.net

BlackMage2 avatar Jul 21 '22 20:07 BlackMage2

i might clone this progect and fix the errors in the progect but my vita sdk is broken 😔

Cyberbulat avatar Apr 19 '23 14:04 Cyberbulat

Then fix your Vita SDK?

BlackMage2 avatar Apr 20 '23 06:04 BlackMage2

@Cyberbulat if you manage to fix your SDK: try compiling VHBB without optimizations. I remember playing around with the optimizations options a few years back and without optimizations VHBB ran much more stable. Some optimization flags led to dumps that mentioned something about invalid instructions. So I have the suspicion that the build chain does some invalid optimizations. Sadly, I was not able to narrow it down further.

robsdedude avatar Apr 20 '23 10:04 robsdedude

@Cyberbulat if you manage to fix your SDK: try compiling VHBB without optimizations. I remember playing around with the optimizations options a few years back and without optimizations VHBB ran much more stable. Some optimization flags led to dumps that mentioned something about invalid instructions. So I have the suspicion that the build chain does some invalid optimizations. Sadly, I was not able to narrow it down further.

Ahh right thanks, I will folk this repo and I try to compile with out optimizations and I'll see if it runs smoothly or not

Cyberbulat avatar Apr 20 '23 15:04 Cyberbulat

@Cyberbulat if you manage to fix your SDK: try compiling VHBB without optimizations. I remember playing around with the optimizations options a few years back and without optimizations VHBB ran much more stable. Some optimization flags led to dumps that mentioned something about invalid instructions. So I have the suspicion that the build chain does some invalid optimizations. Sadly, I was not able to narrow it down further.

Ahh right thanks, I will folk this repo and I try to compile with out optimizations and I'll see if it runs smoothly or not

that's good to hear. please let us know about progress

BlackMage2 avatar Apr 20 '23 16:04 BlackMage2

@Cyberbulat if you manage to fix your SDK: try compiling VHBB without optimizations. I remember playing around with the optimizations options a few years back and without optimizations VHBB ran much more stable. Some optimization flags led to dumps that mentioned something about invalid instructions. So I have the suspicion that the build chain does some invalid optimizations. Sadly, I was not able to narrow it down further.

Ahh right thanks, I will folk this repo and I try to compile with out optimizations and I'll see if it runs smoothly or not

that's good to hear. please let us know about progress

Will do don't worry 😂

Cyberbulat avatar Apr 20 '23 16:04 Cyberbulat