[feature req] align compiler settings with wiiu game compiler settings to fix alignment so accessing game memory is more useful.
Feature Request
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What feature are you suggesting?
I'm suggesting changing the compiler rules to make alignment match with WiiU SDK games will make it a much more useful tool for modding.
Overview:
- [ Include the basic, high-level concepts for this feature here. ] N/A. Described above.
Smaller Details:
- [ These may include specific methods of implementation etc. ] Possibly an option to enable/disable these settings?
Nature of Request:
[ Remove all that do not apply to your request. ]
- Change
- Changing alignment will break compatibility with libraries built before the change.
Why would this feature be useful?
[ What does it add to devkitPro tooling that did not already exist? ] A much richer ability to modify games and collect/modify data
[ What benefit does it provide for users of devkitPro tooling? ] Removal of manual padding applied by developers to match games.
There isn't enough detail here for a meaningful response. Can you give some actual example of the problem you're trying to address here?