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C Library for Wii and Gamecube homebrew

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I *think* that `void net_deinit(void);` in [network.h](https://github.com/devkitPro/libogc/blob/master/gc/network.h#L263) should be within the `#ifdef HW_RVL` / `#endif` block just over it. The code is only defined in *network_wii.c* and compiling my code...

This PR moves code specific to Wiimotes fully into WPAD and adds the functions BTE_InquiryEx and BTE_PeriodicInquiryEx, which allow the user to specify a LAP they wish to use. This...

This ensures that the list of active Wiimotes is cleared on poweroff to simulate how the SDK does it. Currently, if you turn off the Wii within homebrew then turn...

1 - It's now possible to see the last frame rendered by the software. 2 - The way the exception details are displayed was changed, it's more tight now. 3...

`STM_StartLEDFlashLoop` appears. cannot nearly test cause my Wii has no faceplate (*☠️ ☠️ ☠️*) PR will get a better name soon enough