gba-examples
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Examples do not build on latest toolchain
Bug Report
I tried to build the examples here on the latest devkitARM on my Mac.
What's the issue you encountered?
~/sources/gba-examples ❯ make
ScoutSplash.pcx
tune.bgf
PlayBoyScout.c
/Users/isaac/sources/gba-examples/audio/PlayBoyScout/source/PlayBoyScout.c:8:10: fatal error: pcx.h: No such file or directory
8 | #include <pcx.h>
| ^~~~~~~
compilation terminated.
make[3]: *** [PlayBoyScout.o] Error 1
make[2]: *** [build] Error 2
make[1]: *** [all] Error 1
make: *** [all] Error 1
How can the issue be reproduced?
Build the examples with the latest toolchain.
Environment?
- What host OS are you using?
'c. [email protected]
,xNMM. --------------------
.OMMMMo OS: macOS 14.4.1 23E224 arm64
OMMM0, Host: MacBookPro18,2
.;loddo:' loolloddol;. Kernel: 23.4.0
cKMMMMMMMMMMNWMMMMMMMMMM0: Uptime: 2 days, 21 mins
.KMMMMMMMMMMMMMMMMMMMMMMMWd. Packages: 493 (brew)
XMMMMMMMMMMMMMMMMMMMMMMMX. Shell: zsh 5.9
;MMMMMMMMMMMMMMMMMMMMMMMM: Resolution: 2056x1329
:MMMMMMMMMMMMMMMMMMMMMMMM: DE: Aqua
.MMMMMMMMMMMMMMMMMMMMMMMMX. WM: Quartz Compositor
kMMMMMMMMMMMMMMMMMMMMMMMMWd. WM Theme: Blue (Dark)
.XMMMMMMMMMMMMMMMMMMMMMMMMMMk Terminal: WarpTerminal
.XMMMMMMMMMMMMMMMMMMMMMMMMK. CPU: Apple M1 Max
kMMMMMMMMMMMMMMMMMMMMMMd GPU: Apple M1 Max
;KMMMMMMMWXXWMMMMMMMk. Memory: 8718MiB / 65536MiB
.cooc,. .,coo:.
- Official release or unofficial/self-compiled build:
- Official.
Additional context?
- Additional info about your environment:
- This happens in a fresh VM as well.
The same happens on Windows.
It also happens on Linux.
PlayBoyScout.c
/home/jack/Downloads/tonc/gba-examples-master/audio/PlayBoyScout/source/PlayBoyScout.c:8:10: fatal error: pcx.h: No such file or directory
8 | #include <pcx.h>
| ^~~~~~~
compilation terminated.