bsnes-plus
bsnes-plus copied to clipboard
[Feature request] View previous address during a breakpoint and showing raw code
I was thinking of adding a feature that the "read" in breakpoint also triggers with jump address, for example:
address: $123456 to
and the debugger would breakpoint and shows: 050000 JML $123456
rather than: 123456 LDA $11
so basically any code that would jump to an address be read.
Also, show raw bytes (low endian, just like the game itself) of the command (an option):
008000 AD 34 12 LDA $1234 <some register info>
008003 85 00 STA $00 <some register info>
just in case if someone wants to hex edit.