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Reverse engineering the 1997 game "Carmageddon"

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This could be useful for porting Dethrace to XB360, PS3, Wii consoles, or perhaps more obscure platforms.

Using current master 44df22a37561307d47f4a59dd8b2ed03c27713aa and using [Carmageddon Demo](https://rr2000.cwaboard.co.uk/R4/PC/carmdemo.zip) (I haven't tested other versions). Start a new race, and take the street on your left. Accelerate on the sidewalk and crash...

When crashing against a palm tree with a smoking (=broken) car in Mayan Mayhem (first map of Carmageddon Splat Pack), the game segfaults. The following stack trace is print: ```...

When enabling the address sanitizer, the game crashes (=not fun) when crashing (=fun) into a telephone pole. **How to reproduce** - Build DethRace in Debug mode with the address sanitizer...

Steps to repro: - Chase a pedestrian until the pedestrian gets to the end of their path. - Approach the pedestrian slowly - the car must have a speed >...

enhancement

When entering a new race, the camera has the wrong pitch. It should point downwards towards the car. Workaround: Remove all opponents by setting `OPPONENT_COUNT` to `0` https://github.com/dethrace-labs/dethrace/blob/80f5fceff92e908d47a30567b0a34c26e8ce030c/src/DETHRACE/constants.h#L297 Another workaround...

In the original game, the hand appears to be hidden for a second while the up/down animation occurs. In dethrace, the hand is not hidden, so appears to be cut...

- [x] Use CMakePresets.json for CI, this requires CMake 3.23 (=newest CMake release as the file uses new features) - [x] Add conan recipe (`/conanfile.py`) to build dethrace with external...

The racer information is wrong, some lines are duplicated. How to reproduce: Click on `VIEW MAP` -> `VIEW RACERS` ![Screenshot from 2022-03-30 02-03-26](https://user-images.githubusercontent.com/4138939/160725574-293263f6-349c-40b9-a3a5-1fee25e97c78.png)

good first issue

``` -- Configuring done CMake Warning (dev) at test/CMakeLists.txt:1 (add_executable): Policy CMP0115 is not set: Source file extensions must be explicit. Run "cmake --help-policy CMP0115" for policy details. Use the...

good first issue