mechanic
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Mechanic is a framework to build assets built on web code.
A bunch of pending improvements for create-mechanic! - The most important that has been pending, this tweaks how design function templates and examples are managed, so that it also supports...
A tiny quality of life change to the UI. - The `Export` and `Generate` buttons are disabled while an export is running to more clearly communicate to the user that...
This PR explores a way to use the Web Codec API to export video. This is not only faster than using the JS implementation we’re currently using, but also opens...
This PR explores the possibility of using puppeteer to headlessly render mechanic design function (i.e. from the command line or server-side). ## What this does - Adds the `@mechanic-design/headless` package...
This is a first direction of fixing an old bug introduced with custom inputs. This was first noted when working with custom inputs that used some of Mechanic's ui-components. Some...
This is a little something that was in the back of my head for some time – but it's only for after the new animation API is in. ## Context...
Initially create-mechanic only kept track of single design functions and used the same folder structure base to create new projects, but ever since adding custom inputs, this became limiting to...
This is really more of a question and not a feature request. I stumbled across some "odd" behavior with the "Scale to fit" functionality – which isn't too odd if...
I gave it a first pass to write down the results of our timeline brainstorm from last week.
Let me start with "WHAT A SENSATIONAL PIECE OF SOFTWARE 😍🚀🎉" **Is your feature request related to something something in Mechanic? Please describe.** I would really love to have hooks...