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crash on map load only in debug mode

Open dankadank opened this issue 4 years ago • 4 comments

When loading into a map, just as it's about to finish loading, the game crashes. The issue only occurs when compiled in debug mode. I'm injecting using manual mapping with xenos, with the ignore TLS option selected as without that option selected it doesn't inject.

Attaching debugger spits out this:

Exception thrown at 0x43496694 in csgo.exe: 0xC0000005: Access violation reading location 0x00000004.

dankadank avatar Aug 21 '20 11:08 dankadank

use release this is because debug mode has the std latest error and if you're not using std latest the cheat wont work. In other words just use release

prevismatias avatar Sep 07 '20 19:09 prevismatias

use release this is because debug mode has the std latest error and if you're not using std latest the cheat wont work. In other words just use release

if this is true, u can modify the debug in properties to the latest std, correct? which should be the fix if u want debug mode.

ghost avatar Sep 09 '20 18:09 ghost

use release this is because debug mode has the std latest error and if you're not using std latest the cheat wont work. In other words just use release

if this is true, u can modify the debug in properties to the latest std, correct? which should be the fix if u want debug mode.

Just tried this, still crash on map load.

dankadank avatar Sep 14 '20 15:09 dankadank

build in release with debug symbols still included

iraizo avatar Sep 27 '20 15:09 iraizo