GameCenterAuth
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Unity Native implementation for Game Center server-side validation
Hi, I consider myself a novice in programming, the generateIdentityVerificationSignature function is now deprecated. https://developer.apple.com/documentation/gamekit/gklocalplayer/1515407-generateidentityverificationsign I want to decompile libGameCenterAuth.a into editable and readable format, and then modify the current...
Log: > Creating AppleAuthorizer... > Quizza.AppSystem:Awake() > > (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) > > Starting authorize... > Quizza.AppSystem:Start() > > (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) > > 2019-08-10 07:32:09.298221+0300 ru1[603:161669] [MC]...
Hi, Thanks for sharing this code. I encountered a problem when running a game in the Xcode Simulator. Here is the log that indicates something went wrong: `dyld: lazy symbol...