David DeSandro
David DeSandro
In my case, I had to manually set `displayName` on the component, which was the default export ``` tsx const Avatar: React.FC = () => {...}; // explicitly set displayName...
I'm sorry to see you're having trouble with Masonry. Could you provide a **reduced test case**? See [Submitting Issues in the contributing guidelines](https://github.com/desandro/masonry/blob/master/.github/contributing.md#submitting-issues).
Sorry about that. This project is no longer supported :ghost:
Neo Vision should now be un-published from the Chrome Web Store. I'll be deprecating this repo
**Add a 👍 reaction** to this issue if you would like to see a port of Masonry for Vue. Do not add +1 comments — [They will be deleted](https://metafizzy.co/blog/use-github-reactions-delete-plus-1-comments/).
Yeah, the click area for re-gaining focus on the text-input is actually fairly small, but it is there. Aim for right next to the arrow.
Hello! Thank you for this contribution. Yeah, I wondered if anyone would like a custom fullscreen button shapes, similar to the [arrowShape option](https://flickity.metafizzy.co/options.html#arrowshape). I would implement this feature by add...
Thanks for reporting this issue. Looks like because uikit Masonry uses CSS transforms for positioning, a child element with `position: fixed` will use that transformed parent element for its fixed...
As this is a browser rendering issue, the fix would be to change whatever library is using transform to `position: absolute` with `left, top`.
Thank you for this proposal! **+1 this issue** if you'd like see Metafizzy build a CSS Transition & Animation library.