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Shader pack for Minecraft Bedrock aliming to be as realistic as possible

Results 41 natural-mystic-shaders issues
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**Change lights types depends on the light source.** For example, for Redstone lamp. Make the light duration more than the torch. And the color are not the same of Torch...

enhancement
currently impossible

Add Player Shadows with their movement when they are flying like the rudoplays shader that wierderdude uses in his build projects or like Seuspe shader before the 1.2 Better together...

enhancement
help wanted

Not sure if this is feasible without giving too much "fake" feelings. Should be optional. Specular mapping would also be nice.

enhancement
currently impossible

like the sunrise the shadow faces the opposite like real life enabling the ability of sun clocks

enhancement
currently impossible

In humid biomes like swamps and jungles, there should be a fog even when it's sunny. Probably impossible.

enhancement
currently impossible

Obviously impossible due to the lack of post-processing stages. Oh shit I really want this. See: http://encelo.netsons.org/2008/03/23/i-love-depth-of-field/

enhancement
currently impossible

Of course impossible. See: http://john-chapman-graphics.blogspot.com/2013/02/pseudo-lens-flare.html

enhancement
currently impossible

Obviously impossible due to the lack of post-processing stages. See also: https://learnopengl.com/Advanced-Lighting/Bloom

enhancement
currently impossible

It really is nice to have but is currently impossible, because ```renderchunk.fragment``` doesn't have access to the depth buffer. See also: https://learnopengl.com/Advanced-Lighting/SSAO

enhancement
currently impossible

Eu mesmo não sei